While we were in Las Vegas debuting Muse to the world, some amazing things were happening in the world of BCI
Like this : research at the School of Medicine at Tsinghua University shows that it will one day be feasible to implement a minimally invasive brain computer interface procedure.
And: incorporating P300 (a process that reflects an individuals neural response to certain stimuli) in assistive gaming is a popular research topic right now. This month a paper was released that suggested ways to improve flexibility and accuracy in a BCI-controlled game.
The work of our colleagues in advancing BCI research continues to amaze us! We’re fortunate to get a chance to write about it here every week and share it with you.
We got a lot of questions about brain computer interfacing while we were at CES. Is Muse a BCI, and how is Muse different from clinical BCI set-ups? Even while this blog post isn’t directly about Muse, one researcher at the Qatar Assistive Technology Center gives a great definition and break down of what a BCI is, and how it differs from consumer products on the market today. Check it out here…
This week in our news roundup: Scientific American releases clips of very aleatoric brainwave music recorded simultaneously using EEG and fMRI (avant garde music aficionados, please put your hand up); University of California at Berkley’s study on brain mapping is now online in an interactive form; NeuroGaming announces dates for their 2013 conference, a hybrid gaming and BCI expo in San Francisco
1// NeuroGaming announces dates for the 2013 conference and expo
Are we at the dawn of the age of neurogaming? Zach Lynch, founder of the NeuroGaming Conference and Expo, thinks so. The event takes place May 1st and 2nd, 2013, in San Francisco California, and brings together some of the biggest game developers and producers of neurowear in the industry. Being called the E3 of BCI gaming, it’s not just limited to brain controlled games: think augmented reality, sensor devices, and keynotes from core people.
2// How the brain sort’s what we see
University of California at Berkley recently released an amazing interactive map, dubbed the ‘Brain Viewer’, that maps brain regions based on visual stimuli. The school recorded patients’ brain activity using fMRI, while they watched a movie, to see how the brain encodes visual information. The result is a database of thousands of categories, objects, and actions. You can explore it for free here. Just to note: the interactive map uses a lot of RAM, and requires Google Chrome, so make sure you have all other apps shut down before you open the website
3// Just for fun: listen
Scientific American recently posted a video and podcast of music recorded directly from brainwave activity using EEG and fMRI technology. Take a listen here and at the Scientific American link above.
The InteraXon news roundup is published weekly, every Sunday night, to recap trends and breaking news in the world of brain computer interfaces and thought controlled computing. Do you have a story you’d like to submit or share? Contact us at firstname.lastname@example.org (subject line “News Story”) or leave a comm