InteraXon Is Hiring A Developer

Start your summer by joining the world renowned InteraXon staff! We’re looking to introduce a new developer to fun and innovative family.  You’ll be helping to build consumer-ready brainwave enabled applications. If you are technically savvy; a seasoned developer; good with tight deadlines; an expert at project management; and like working with a team of fun creative people who happen to be the best in their field…keep reading after the jump to learn more and how to apply!
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BCI News Roundup – May 13th

Major world leaders are starting to invest in brain computer interfaces, neural research, and neurotechnology. The human brain has become the symbol for a new frontier in innovation. Our investment in continuing neural research is a commitment to cultural wealth, education, global infrastructure, and economy. By investing in brain research, we invest in the future of our society.

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BCI News Roundup – May 6th

There is an exciting trend developing in 2012. New algorithms for brain computer interface devices, that will benefit future medical patients, have also been some of the most-shared online news items in neuroscience over the past few months. While many of these devices have been in development for years – some, for over a decade – it seems like this technology has finally found it’s time and voice.

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BCI News Roundup – April 29th

We continue to innovate with brain computer interface technology, and various neuroprostheses that utilize it, and we also learn more about ourselves and how our brains work. These innovations push the limits of what we previously believed to be physically possible, and like the news features below: continually redefine our understanding of the word “impossible”.

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BCI News Roundup – April 22nd

Big on the brain this week is the future. Of thought controlled computing applications and technologies. Of their usage and consumption in consumer culture as a whole. This week in the news roundup we feature 3 different predictions, from 3 different industry sources, on the direction of human-computer intersections. The first is a feature interview with thoughts from InteraXon directly. The second envisions a pace and direction in which this technology might continue to develop. And the third is about the future of how we talk, and will talk, about this realm in the decades to come.

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BCI News Roundup – April 16th

We’re kicking off a new season with a new series of weekly News Round Ups! Every week we’ll select cool and exciting industry announcements to talk about in-depth here on the blog. Many thought-controlled computing developments are quickly becoming consumer ready, and InteraXon had the pleasure of testing out a few this past year. Is 2012 the year for wearable BCI fashion, skateboards, driver- less shopping carts and more? Keep reading to find out.

1// The Gadget Live Show 2012 Debuts Consumer-Ready BCI Spring Fashion

Two consumer-ready brain computer interface fashions debuted at the annual consumer technology convention, Gadget Show Live, in the International Tech Zone. Neurowear’s ‘Necomimi’ is a wearable (and very cute) thought controlled headset in the shape of animal ears. The convention also featured the debut of the Mechapolypse brain computer interface fashion line, from designer Nange Magros

Some very lucky InteraXon staff were offered an early sneak peek to Necomimi this year and had a hand in its testing. The headset is currently available for commercial use in Japan, or for special order online. For those that don’t know, the Necomimi headset is a standalone device which utilizes your brainwaves to express emotion through the animal-like ears attached to the headset. Read more here

Nange Magros’ Mechapolypse showcases a shape changing dress utilizing brain computer interface and NeuroSky technology. The outer layer of the dress is designed to conceal electronic components and fibre optics, which turn on and sync with user levels of concentration. Read more here

2// Ottawa Gaming Conference To Highlight Thought Controlled Games

InteraXon friends and colleagues at Fuel Youth will be co-hosting the 1st Annual Ottawa Gaming Conference on May 29th at the Ottawa Convention Centre. The conference will feature an evening reception to highlight innovations happening in thought controlled gaming (as reported by Neurogadget and Gamasutra earlier this month). The Ottawa Gaming Conference aims to highlight achievements and advances in the gaming industry, and primarily innovations happening in Ottawa.

Read more here, and the unofficial press release here

3// Chaotic Moon Labs “The Board of Imagination” Takes Flight

Texas-based research center Chaotic Moon Labs has recently unveiled The Board of Imagination. This thought-controlled skateboard uses an Emotiv headset, and integrates technology from a previous product the company was testing. That former product development was an automated and driver-less shopping cart which also scanned grocery bar codes for the purchaser. Representatives from Chaotic Moon haven’t said what this skateboard will be used for; it’s anticipated that the company will continue to debut beta products like the Board of Imagination, on an ongoing basis, for the foreseeable future.

Read more here

Please Note: The misnomer ‘mind control’ used in the news coverage of the Board of Imagination story, and associated implications of that terms in reference to brain computer interface innovations, is not endorsed by InteraXon.

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InteraXon is Hiring!

We’re expanding our team with 2 new positions in 2012, and what better way to start off the year than by joining the world renowned InteraXon staff!

If you are technically savvy; a seasoned developer; good with tight deadlines; an expert at project management; and like working with a team of fun creative people who happen to be the best in their field…keep reading after the jump to learn more and how to apply!

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BCI News Roundup

One beauty in the design of BCI projects is the “learning” part of the project – the process of machine learning is one of the most compelling discussion topics we see in this field. How do we get the computer and the brain to operate synergistically?  While you might not succeed at teaching a machine how to do your holiday shopping this year, here’s some interesting BCI news we received lately from the UK.

1/ GeekCon 2011: What can you do with an Emotiv EPOC headset?

Some highlights from the seventh annual GeekCon, the exclusive creative gathering run by three Israeli technology entrepreneurs — Ilan Graicer, Eden Shochat, and Nimrod Lehavi – were published in the December 2011 issue of Wired Magazine (UK) this week. Nimrod (pictured), a software developer, played around with the Emotiv EPOC headset.

What he found: After writing a program to capture Emotiv’s outputs as keystrokes on a laptop and transmitting them as commands connected to a remote and toy car, the circuitry could handle simple directions (forward, back, left, right). The system had trouble distinguishing particular emotions, but an “I hate you”  - caused the car to speed away. Lesson? Road rage might help out with hands-free commuting.

Other tech projects that explored out-of-the-box thinking included: robots that shoot tomatoes, and a beer cooler you play like an instrument. See for yourself here.

2/ Simulation-based model of a limb on motor imagery BCI reveals insight into BCI use for paralysed individuals

In the social discussions that take place on the web around this field, we’re always listening to what bright curious minds are getting up to. Recently, a student from The University of the West of England shared with us his EEG based BCI research out of Bristol. And sharing is caring!

It is understood that similar brain areas are activated when a physical movement is watched, as when it is being made by the same individual. The firing of these “mirror neurons” (used in Ramachandran’s Mirror Neuron Therapy on paralysed individuals), inspired a novel pilot study at UWE. Using the BCI2VR system developed by Dr. Ou Bi, the team tested the effect of a simulated limb on motor imagery-based BCI. Participants were provided with an identical moving arm rather than their own, and it created a faster and more accurate EEG model of their motor imagery.

The application? “If the results of the experiment are valid, then we could have a very simple and inexpensive way of training paralysed individuals to use a BCI”. Simon Oxenham contributes to the Neurobonkers blog, and the full research report is available here.

To wrap up the news, keep an eye out for InteraXon at Macau IT Week!

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Why the Brainwave/Siri hack is a hoax, and why it’s important that you know.

A video has appeared of a group of hackers who claim to have created a brainwave-to-siri interface that can recognize 25 individual commands with just a few electrodes on the forehead.

A still from Project Black Mirror's hoax video

A still from Project Black Mirror's hoax video

This video is a hoax (and I’ll explain why at the end of this post) but unfortunately that won’t stop it from being widely reported and believed as fact. The media is all too easily fooled where brain-computer interface technology is concerned. For some reason, whenever a story involves brainwaves, reporters turn off their BS detectors.

This is why we are so careful, in our dealings with the media, to speak accurately about the potential of this technology, and to be candid about its limitations. Any slight misrepresentation will be echoed and amplified as the story propagates through the social web.

We have to work incredibly hard to get accurate information about EEG into the world, struggling against the innacurate and negatively stereotyped images of science fiction that have convinced people that we are either evil geniuses looking to steal people’s thoughts or miracle workers able to know the unknowable.

Lieutenant Tom Paris experiences a negatively stereotyped brain-computer interface in Star Trek: Voyager

Lieutenant Tom Paris experiences a negatively stereotyped brain-computer interface in Star Trek: Voyager

While the perpetrators of this hoax are probably having a great laugh at the credulous horde of bloggers reposting this story, what these “jokers” fail to understand is how this hoax damages that work of thousands of hard-working entrepreneurs and researchers around the world who are working to bring this disruptive technology to the market.

Because of this hoax, and its inevitable viral spread, the first five minutes of every conversation I have about thought-controlled computing is going to be spent debunking this video, and trying to roll back the expectations. Every time I sit down with an investor, a potential partner or a reporter, I am going to have to carefully deconstruct the impossible expectations this video has created in their head.

In the movie Firefox, Clint Eastwood flies a plane that responds to mental commands -- in russian!

But my inconvenience is nothing compared to the anguish caused in families who have a loved one in a ‘locked-in’ or vegetative state. A hoax like this gives them false hope, as they dream of getting their father or sister back, only to find out later that this technology is still years away.  Toying with people’s emotions in this way is grossly unacceptable.

So now let me turn to the matter at hand: Debunking Project Black Mirror

There are many problems with this project, from inaccurate statements about EEG, obviously inoperable circuits, impossible claims and more. I’ll break the down here:

Innacurate Statements about EEG

Typical brainwave (EEG) recordings in various conscious states.

On the Project Black Mirror page, they say the following:

1. ECG pads provide raw skin conductivity / electrical activity as analogue data (0-5v).

2. This is plugged into the Arduino board via 4 analogue inputs (no activity = 0v, high activity = 5v).

This is problematic for a number of reasons. First, and most obviously, ECG stands for Electrocardiography, which is the measurement of the electrical activity of the heart. EEG is Electroencephalography, which is the measurement of the electrical activity of the brain.

Second, they describe, and the pictures show them plugging the sensors into the arduino directly, and measuring the signals as 0v-5v. Unfortunately, EEG signals are measured in microvolts. They must be amplified using very sensitive, low-noise amplifiers before they can be converted into digital signals. There is no way they could detect any meaningful brainwave signals through that setup.

Obviously non-functional circuit

A close-up of the circuit board reveals that the SpeakJet chip isn't connected to anything.

One of the most obvious giveaways that this is a fake is the picture of their circuit board. Anyone with even a rudimentary understanding of electronics can see that they have placed the Speech Synthesis chip onto the breadboard sideways. As pictured, the chip is entirely non-functional. All of the pins are shorted to each other. This has been pointed out in other places around the net.

Impossible Claims

Again from Project Black Mirror:

4. Josh trained the program by  thinking of the main Siri commands (“Call”, “Set”, “Diary” etc.) one at a time and the program where we  captured the signature brain patterns they produce.

5. The program can detect the signature patterns that indicate a certain word is being thought of. The program will  then wait for a natural ‘release’ in brain waves and assume the chain of commands is now complete and action is required.

This is where things get really ridiculous.

To understand this we should talk about what is possible with brainwaves. There are a number of signals that can be detected from the head.

The Neurosky MindWave is a commercially available single sensor EEG headset.

With a single electrode, you can detect the basic types of brainwaves (alpha, beta, theta and delta) which are different frequency bandwidths in the electrical output of the brain. Sort of like radio stations occupy different frequencies in the spectrum. This electrical energy is generated by the electro-chemical activity of your neurons, which encode information in tiny electrical impusles.

All of the primary brainwaves are present in your brain all of the time, but different waves will be stronger when you have particular types of thoughts. For instance, there will be stronger alpha waves in your brain when you are relaxing, and stronger beta waves when you are concentrating.

These alpha and beta waves are what most consumer EEG technology is based on. Consumer grade EEG applications, like the applications created for the Neurosky Mindwave, are for the most part based around interactions that measure the users levels of alpha and beta waves. Some sleep and meditation applications study theta and delta waves too.

The most advanced system available at the consumer level is the eMotiv EPOC, which has 16 sensors. The eMotiv operates similarly to how the hoax system is supposed to, in that the user is asked to think a certain thought a number of times, and the emotiv algorithms learn to recognize patters of EEG activity that correlate to those thoughts. But even with 16 sensors and advanced processing, they are only able to repeatedly recognize about 4 commands at a time, and this is after millions of dollars spent and years of research by some of the top minds in EEG processing.

The emotiv EPOC can recognize multiple commands

Also, the types of thoughts that are recognized by systems like the eMotiv system are limited to very specific types of thoughts, particularly thoughts about moving objects in space (i.e. push, pull, etc.) A complex thought like “Call” or “John” may eventually be detectable, but that kind of detection is at least 15 years away.

The idea that this system is able to decipher the full command “Call John” is completely unbelievable, especially considering that the system appears to only have 4 electrodes that are all located on the front of the head.

So there you can see:  this “hack” is revealed as a hoax, and one that is as disappointing as it is clumsy.

At InteraXon, we wholly believe in brainwave-based technologies. We see a world where computers understand and respond to human thoughts and behaviours in ways that make us happier, smarter and more efficient. We see EEG-based interfaces as tools for self-knowledge that will allow us to know ourselves better so that we can live more fulfilled and engaged lives. We want to bring these technologies to market in products that become essential parts of people’s everyday lives.

Hoaxes like Project Black Mirror make it that much harder for us to realize our vision. If you care about, believe in and support this technology, then please help us. Spread the news that this is a hoax. Share links of the real progress that is being made in BCI technology. Like the adorable and captivating Neurowear Necomimi EEG responsive ears, or the astonishing news that EEG technology can determine whether patients in vegetative states are still conscious or not.

A picture of the NeuroWear Necomimi EEG-responsive ears.

The NeuroWear Necomimi Ears are one of the most captivating (and adorable) uses of EEG technology to date.

Help us share these stories about what really is possible with EEG technology and we’ll keep working hard to make sure that there are more amazing stories to share.

-Trevor Coleman (@trevorcoleman)

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BCI News Roundup

With impermanence and change happening daily in our world and ourselves – we take a look into our changing world of technology to give you some more exciting news in the realm of BCI. This week: a 3D controlled virtual environment using BCI, and the possibility of developing a real life Iron Man suit!

1/ BCI Steers Helicopter Through a Virtual World

If you thought seeing the movie Avatar in 3D was a ride, imagine how cool it would be to participate in your own virtual world! This month, a team of neuroscientist engineers led by Dr. Bin He at the University of Minnesota have successfully created a brain-computer interface that allows users to navigate a machine through a virtual 3D environment.

We’ve recently touched on virtual gaming BCI, but never before have tasks involved incredibly accurate 3D control without the use of invasive brain electrodes. Using a sensorimotor rhythm from EEG sensors, subjects were trained with left/right arm, leg, tongue and rest imaginations to move a helicopter through a series of rings on a computer screen.

Watch the video yourself to see what happened to the helicopter when you imagine moving parts of your body, and read the full study here.

2/ Iron Man Suit Could Become Reality in 30 Years

High-tech suits – similar to the comic and Hollywood blockbuster hit Iron Man are already in the research and development phase, according to a neuroscientist from the University of Victoria. In UVic News, Dr. Paul Zehr, professor and author of the just-released book Inventing Iron Man: The Possibility of a Human Machine, envisions a bionic suit that can help humans recover motor functions after experiencing debilitating physical injuries.

Keeping moral and ethical implications in mind about brain-computer interfaces, Zehr is bridging the fantasy of superhero comics and the innovations of real-life scientists.

For more information about finding your inner superhero, check out his other book Becoming Batman: The Possibility of a Superhero, and visit his homepage at www.zehr.ca

Also this week, InteraXon is in New York City creating all kinds of buzz…

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